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Stygaea Boss Fights and Server Power Balance
So yeah, I'm one of those players from the North American Radan server that only goes to Stygaea for familiar stuff, so I don't like getting killed constantly while farming for coins and materials. But this is about the bosses and the whole server power balance attributed by temporal existence advantage. For my server, it is impossible for us to enjoy Stygaea as we'd like. When it comes to bosses, we have little to no chance whatsoever in getting loot or even a single hit in unless both Baellas and Teleo are either done farming the bosses or don't care. Every other time it's a slaughter house and that is why only a select few ever actually go into Cross Server PvP. There is also the problem with the fishing in stygaea being within the PvP combat perameters. I'd like to see either a flagging system for players that aren't interested in PvP but want what Stygaea offers, such as a "Reject PvP combat" box in settings like the "Reject Duel Invites" box, or have the bosses and fishing be "no PvP" instance areas like the towns. I know there are people who would appreciate that besides me.
If you want to see the flagging system, please say so in a comment, this was all a rush job since I was in Stygaea at the time XD
Pardon any misspellings.
- Would you like to see one or both ideas implemented?10 votes
I would like to see the Boss Safe Zone implimented 0% (0 votes)
I would like to see the Fishing Seafe Zone implemented 10% (1 vote)
I would like to see both implimented 80% (8 votes)
HELL NO! I like killing and or being killed by everyone else and pissing everyone off! >:) 10% (1 vote)