Rhyav said:I decided to hold my comment until I could actually test the changes applied to the game... Well, if I had posted earlier my comment would've been much more generous than these changes deserve. First, not sure if it was miscommunication between Nexon and WeMade or WeMade screwed up (because, if I'm not mistaken all the changes to our version are made by WeMade) but the nerf to Explosive Shot on PvE was completely unnecessary and made Crossbow downright useless. Missing mobs 10 levels under you 50% of the time with ANY skills!? Seriously? Second, as a Priest, great! Now instead of being one-shot by ES in the Badlands now Assassins actually have to use Moonlight blade and kill me in 3 seconds with my full Heroic Seals set. Beautiful. Not to mention I already had really low damage but could kill a distracted Assassin, now I can't even do that because I deal HALF OR LESS damage than I used to. So now Priests are even MORE useless. So basically, following traditions, this patch is ridiculous and PvP has not been fixed at all. It's not about skill, it's about getting lucky to find a person you have "advantage" on or you're screwed. To be honest I don't know if the chart is even working or not, as it's hard to see any difference when you die in 3 seconds.
CaLewis said:This entire game revolves around getting heroics, whether or not you can seal them, but especially if you can seal them and have one on all your gear. That's what makes buying a mark p2w (especially if one is a 100% success mark). That's obvious, common sense tbh. They might as well put max level triple stat weapons in ellora's shop. The gold worth of some sealed heroics and triple stat gear is pretty similar, sometimes equal.Would you rather them give out free heroic marks to satisfy people, or just make crafting easier? Many of them are not easy. Karresh is not simple farming; it's spamming dungeons that we'll all tired of doing by now, dailies for 10 days unless you want to buy the rest, which we shouldn't have to do. If you have alts you can get enough from dailies in 4-5 days, but then you also have to get 4 abyssal coatras. If any merumi tears drop from your run, you still have to compete with 3 other people. Since you have a 1 in 4 chance, that's 1 in 4 runs, so you would need to do about 16 runs before you might get enough marks. 17 runs to use your last mark and tame it. 17 runs of CoV, and 20 LLC runs, plus 10 dailies. I sure hope none of your marks fail you; elites fail sometimes too. Let's not forget all of this is for a level 38 heroic that will probably fail to tame anyway. So all of this you have to spend time on, just for one mark that will probably fail because the odds are against you. For Caspert, you're still against rng for over 10 CoV runs, and you have like a 50% chance to get a merumi slab (if two drop, it's 1/4 plus 1/4 which is 2/4), so that's about 20 CoV runs before you get 10, hoping you got a Radan's Tear at some point too. For the Chillwall Rune, I'm pretty sure you have to do world bosses to get the mortal tears-and you need 2 of them-which defeats the whole purpose of crafting it instead of just doing world bosses to get marks.In any case, we're better off going for world bosses than taking the time to craft these marks, which makes for the crowding at all of the world bosses. The problem is that crafting is way too inferior to farming world bosses. The big guilds can have their advantage, but it shouldn't be that much easier for them. Crafting should at least be worth the effort, and it's not. Not particularly when everything you're doing is for a ridiculously low rng chance. That's why a lot of people who aren't in big guilds quit, and Nexon tries to resolve it by handing out marks to everyone instead of fixing the root of the problem.
CuddleWings said:Good day, Riders! I had a moment to look over this thread and they are noted. In addition to items mentioned, I would like to get some insight on how we can improve PvP Gear and make it more useful other than for taming the Heroic Mounts.Have at it and let me know what your ideas are! :-)
Griselbrand said:Mounted combat is one of the key selling points for many people to be playing this game otherwise why wouldn't they go play any one of the thousand other mmo's that has generic Class vs Class PvP with no variety sure the mounted combat abilities in PvP are proportionately more Unbalanced than anything else( assassins included). I do believe there should be zones where mounts of any kind are not allowed and ground combat can be played out between characters but should be in SELECT zones only and not cover more than an 4th of the overall PvP Region.
Griselbrand said: now as to another topic that's kinda off point in this thread are the Heroic Marks....I find that the ones in the shop now do not provide a pay2win aspect because they are not 100% success and they are not 100%