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Can someone explain to me, why lets take a necklace for example
some necklaces for physical attributes go all the way to 16%
but for magic its like 8%
for karasha gear, physical attack is max 10% so 2x of 10% is 20%
same gear for magical is 6% so x2 is 12%
what is the deal here and where is the fairness? and please avoid stating that magic does heaps of damage because assassin has 13013113 dps, more then a buffed to the max mage would have
is this another of developer sillyness?