That's actually a great idea. And you went in depth with it. It could use some tweaking thought. If you post it in the suggestion forums I'll be there to support it and offer my feedback.I prefer if they turn adventures free but with higher adventure points used. At least if we don't get nothing, we have spent nothing..I completely agree. That and the fact that the adventure timer only runs when you're online, which makes you waste a lot of energy by leaving the game running almost at all times.Will familiar adventures go back to being 20+g or stay like they are now?I wouldn't run any of them at those high prices. :P
I gave some shot during this event but even counting the lower amount required I didn't got nothing which could pair the costs, not even close sadly.
IMHO, the current price for familiar adventures should stay AND the adventure timer should run while we're offline. That would make adventures worthwhile.
I've already explained how it should work, but dunno.. would be too good to be true.