It's been a while since the Alsacian armors, weapons and jewelry were introduced to the game. By now you would expect all bugs regarding them to have been ironed out, but the int/str bonus that Alsacian equipment is supposed to give, still doesn't seem to work correctly.
With a full Alsacian set, you're supposed to get +15% atk and +5% str/int (depending on your class). I am a ranger, so I should get +15% atk and +5% int when I'm not in a party.
We tested this with a friend of mine (Wiz) and the numbers are strange.
On my own, no buffs to intelligence, only "happy haunting" buff active, my intelligence is 5417. (Mereneth, ranger, Koroshimo)
In a group with said friend my intelligence is 5420.
If 5417 is with the 5% buff, 5146 should be my intelligence without the buff, and adding 6% to that should bring it up to 5455. So something is either off, or the buff is calculated differently.
My friends int is 7595. Without that 5% should be 7215, with the 6% should be 7648 but in group he only gets to 7599.
Video to show the int change here: https://plays.tv/video/5a033ad3a60ef59023/alsacian-int-buff-doesnt-seem-calculate-correctly?from=user
We only tested this with us two in a party, but we haven't seen much of a difference in int even in groups of 6.
My question here is, how is that 5%-10% buff calculated? Is it calculated from base intelligence, or should it be calculated from overall intelligence after all armor, weapons, seals etc are taken into account?
If it is calculated from your base intelligence, then the buff is practically useless, as the +3 int I would get from being in a party of 2, makes almost no difference to my dps.
It would be nice to know how exactly that buff is applied, since the current numbers do not seem logical at all. I'm not even sure if the +15% buff plus whatever percentage you get from extra team mates is calculated correctly.